Cracked’s “Happiness Week” gave me a much needed dose of unbridled joy. This concerted effort of professional funny people doing their best to expose readers to the positive things that can be found in the swirling chaos of the interwebs results in a finely curated reminder of “hey, it’s not all bad. Lookit this video of a dog and a chimp hanging out.”
The fun thing about role-playing a superhero is that we don’t only deal with the melodrama and the “you’ll never get away with this!” speeches, but the most potent of interactions that let you peek at the inner workings of a person: Awkward silences. It’s with this in mind I want to tell you about a LARP I played in called “Dr. Dolotts” and how five chairs, a ticking clock and dead silences led me to love playing supers more than ever.
We always like a challenge here at Fandible, from complex game mechanics, strange settings to beta testing indie games, we’re willing to throw ourselves at any gaming obstacle in sight. When a British Podcast, The Cult of Tea and Dice, engaged us in a friendly wager of “who can imitate the other podcast’s accent the best” (which is already ridiculous because we don’t even have accents) we knew it was “go time.”
David explores the complicated world of literal world building. Miniatures and mayhem ensue!
David dives right into all that he knows about “Adam Ruins Everything”. Hopefully, he doesn’t ruin it. Crap, he already admits to doing that in the title. Welp, poo.
The Things Beyond the Stars have returned to burden your frail mortal minds with the yoke of horrible knowledge. Your pleas for mercy fall on entities that you cannot understand, just as you cannot understand your own insignificance. Read on and despair.
Somewhere in the spectrum of activities that demand remembering details, roleplaying would land somewhere between improv theater and long-form math. While players are only concerned with their own characters, a Game Master has an entire world to grasp and be familiar with. Throw in player rewards for role playing weaknesses and plot hooks and the…
T.S. Eliot once wrote “Good writers borrow, great writers steal.” While it is true that many great ideas are reinterpreted and reimagined in ways that can make them fresh and new, the temptation to lift already-established fiction and place it piecemeal (or entirely) into your own for the purposes of gaming can be a problem….