Cracked’s “Happiness Week” gave me a much needed dose of unbridled joy. This concerted effort of professional funny people doing their best to expose readers to the positive things that can be found in the swirling chaos of the interwebs results in a finely curated reminder of “hey, it’s not all bad. Lookit this video of a dog and a chimp hanging out.”
Spoiler warning: This review contains spoilers for this week’s iZombie episode Twenty-Sided, Die. Meta spoiler alert: You’re not missing anything if you just read this review. It was a Bad Episode. If you follow me on Twitter (and why wouldn’t you be?), you probably know I’ve been hyped for a week about the iZombie episode…
Next week, the Fandible SoloShot debuts as a new actual play series here on Fandible! A two person Star Wars Force and Destiny RPG, Billy plays an Imperial Inquisitor while Angela runs the game. Two player RPGs are a slightly different game than usual, and Angela has some advice, lessons, and opportunities she’s observed so far.
We started Fandible seven years ago – well, give or take a few months. At the time, we didn’t even expect any people to actually enjoy listening to us. Truth be told, Jesus sort of sprung this on us when we first got together for the first time. We all agreed to give podcasting a try, had a great time, and then had an even greater time as we saw the reaction from listeners.
If you’ll allow me to wax philosophical for a moment: Spring is the season of renewal and rebirth. Moreso even than the new year, it’s a time to take on new projects. This Spring we’ve lined up new appearances and events, as well as celebrating a milestone from last spring. Here’s what’s coming up this…
Jesus discusses how well crafted lore can help enhance a miniatures games.
Billy talks about the importance of finding a group that meshes with your style.
The fun thing about role-playing a superhero is that we don’t only deal with the melodrama and the “you’ll never get away with this!” speeches, but the most potent of interactions that let you peek at the inner workings of a person: Awkward silences. It’s with this in mind I want to tell you about a LARP I played in called “Dr. Dolotts” and how five chairs, a ticking clock and dead silences led me to love playing supers more than ever.