Fandiblog

August RPG Blog Carnival: What’s in your backpack?

The Gassy Gnoll is hosting a blog carnival this month! A variety of RPG bloggers are all asking the question “What’s in your backpack?” Here’s the answers from the Fandible crew. David The matter of my backpack and its contents has not been a subject of discussion until this very moment, but now that I…

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A Sad Tale to Tell

The greatest stories stem from the greatest conflicts, both external and internal. Both of these levels are important for giving your RPG character motivation. While the GM generally provides external conflict, it is up to the player to give a character internal conflict during character creation.

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Creating Nightmares: Powerless are Powerful

While creating characters with a sense of powerlessness is important in every story, it is especially essential with horror stories. Look at some of the classic horror movies out there. For example, Halloween. Jamie Lee Curtis in the original Halloween is nothing more than the good girl. She isn’t a trained marksmen. She isn’t a helicopter pilot. She isn’t a super genius. She is just the girl next door. And yet, throughout the movie, she becomes more than that. She becomes a fighter, a survivor, and an asskicker. She’s powerless but with her back against the wall, she becomes powerful.

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100 episodes of imaginary worlds.

Jesus (Arvandus) The first time I knew this group was special was during a zombie game at some random meetup. It was a fairly large group and most wanted to play a certain type of military personnel. One person insisted on a helicopter, because why not. Out of all of them though, there was a…

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Creating Nightmares: The Ups and Downs of Horror

Just because it’s a horror game, doesn’t mean it has to be doom and gloom all the time. From a break in the tension to outright comedy relief, Billy explains how to best make use of different tones in your horror RPG.

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Rogue Trader Short Story: Liliana’s Lament

This story takes place after Rogue Trader session 8 The sight is never pleasant. There is no day where I see that the future is going to be fun and joyous. Where children play and music fills the air. The sight, which is thankfully rare, is always of death or of harsh decisions. Of great…

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Creating Nightmares: A Personal Story

In the third part of his series on creating horror stories in RPGs, Billy advises GMs to set aside their ego and letting the characters take center stage.

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Licensed Role Playing Games

Licensed role playing games are perennially popular in the RPG hobby. Looking at the niches they fill in the role playing community, these games have both benefits and drawbacks to their inclusion in your group’s roster.

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