Inquisitor Saaya makes an uncharacteristically impulsive decision, as he breaks protocol to interrogate the Jedi prisoner about the elusive Jedi Knight Jelaar Keta.
On the surface of a remote jungle moon and under fire from nature itself, Inquisitor Saaya comes face to face with a relic from his troubled past.
Castian Saaya, a member of the Emperor’s secretive order of Inquisitors, puts down another Jedi-worshiping scum on a backwater planet. But a greater mission awaits him, that will draw him deeper into the mysteries of the Galaxy.
Bounty hunters, the Empire, and an annoyed Ithorian…oh my! The smugglers make the last leg of their frantic run across the galaxy, to drop off Winter and maybe remain in their boss’s good graces.
Arriving at Junkfort Station gives the smugglers a bad feeling. But in need of repairs before taking their precious cargo deeper into the galaxy, risks must be taken.
*Warning* Hey Edge of the Empire fans, we screw up a few of the rules in the beginning of the game but we get slightly better later on we promise.
A simple smuggling mission goes awry when a high-profile stowaway sneaks aboard a ship full of ne’er-do-wells.