game design

Fandible Interview: Dave Simpson and Matthias Bonnici, Rampaging Jotun

Dan took a few minutes at Maelstrom to talk with Dave Simpson and Matthias Bonnici, creators of the soon to be kick-starting boardgame Rampaging Jotunn.  

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Game Designer Notes: Alan Bahr of Planet Mercenary: The Roleplaying Game

Alan Bahr, designer and developer of Planet Mercenary: The Roleplaying Game, stops by Fandible to discuss our recent playtest of the game. Thankfully he didn’t run away screaming, and we both learned a lot about the game through the experience!

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Fandible Interview: Filamena Young, Apotheosis Drive X

Welcome to another installment of Fandible Interviews! Today I have an interview with Filamena Young of Machine Age Productions – which should be a familiar name around these parts by now after we’ve played Maschine Zeit and interviewed David Young, the other half of the primary Machine Age Productions crew, back in December. Filamena and…

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Creating Our First Fandicade Game, Part Two

You know what the worst part of coming up with a story? It’s coming up with a story. You’re sitting there and trying to be clever, and when you are half way through a truly awesome scene, you realize that you just rewrote the Death Star escape scene from Star Wars: A New Hope. You…

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Creating Our First Fandicade Game, Part One

It all started with Daniel showing me something on the internet. That’s not entirely uncommon for us to do while we sit around the table prior to roleplaying. One of us will bring up something on the internet, Daniel will use one of his eighteen tablets to bring it up for us to view, and…

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Fandible Interview: Anna Kreider, Thou Art But a Warrior

Welcome to our second Fandible interview! Today I’m here with an interview with Anna Kreider about her current IndieGoGo campaign to fund a second edition of her game Thou Art But a Warrior. You might also know Anna from the internet sensation Go Make Me a Sandwich and as a fellow contributor to Gaming as Women….

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#1reasonwhy – Women Talk about Sexism in Gaming Industries

If you follow any sort of gaming people on Twitter this week, you probably saw the #1reasonwhy hashtag. It all started with a simple question: “Why are there so few lady game creators?” The hashtag #1reasonwhy was created in response, and it blew Twitter up. While initially it was about RPG design, it exploded across…

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Be Productive in November!

Most of you are probably aware of the infamous NaNoWriMo – where insane writers take it upon themselves to write a 50,000-word novel in 30 days. I can call them insane, because I count myself among them this year! But did you know there’s a similar event in November specially for game designers? Say hello to…

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